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Launch Operating Planon track

Hero Texas Hold ’Em

Hero Texas Hold ’Em Launch Plan

Move Hero Texas Hold ’Em from its current build state through real-device validation, launch readiness, release, and a seven-day stabilization watch.

Sep 21 – Dec 25Launch slate: Post-slate expansion release

Sprint progress

47%

Day 13

82 days remaining

9 of 19 commitments completed

9

Completed

0

In progress

0

Blocked

0

Overdue

Execution sequence

Three launch phases

One accountable owner per commitment

Sprint commitments

Product & Technology

Primary owner · Ken

7/10

Standalone Base44 app established

Core application exists as its own Game Night Hero experience.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Ken

Sep 13 → Sep 18

Core gameplay loop implemented

Critical

Primary host/player game loop is functional from room entry through outcome.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Ken

Sep 13 → Sep 18

Player-facing UX/UI audit completed

Critical screens, actions, hierarchy, and gameplay clarity received a full polish pass.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Ken

Sep 13 → Sep 18

Mobile and tablet responsiveness polished

Core experiences are usable on phones and host iPads with touch-safe controls.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Ken

Sep 13 → Sep 18

Accessibility and reduced-motion states added

Labels, keyboard states, contrast, announcements, and motion preferences are supported.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Ken

Sep 13 → Sep 18

Loading, error, and recovery states strengthened

Users get honest feedback and can recover from interrupted sessions.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Ken

Sep 13 → Sep 18

Production build gate passed

Critical

Current app version compiles successfully and is checkpointed.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Ken

Sep 13 → Sep 18

Real-device browser matrix

Critical

Test iPhone, iPad, Android, Safari, Chrome, portrait, landscape, and weak connections.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Ken

Nov 20 → Nov 24

Full multiplayer game-night QA

Critical

Validate server-authoritative dealing, betting order, side pots, all-ins, showdown resolution, reconnect, chat, and full-table recovery.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Ken

Nov 24 → Nov 28

Animation and audio feedback tuning

Polish pacing, celebrations, transitions, reduced-motion fallbacks, and sound controls.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Ken

Nov 28 → Dec 2

Brand, Marketing & Growth

Primary owner · Erica

2/4

Brand identity and game personality aligned

Game-specific visual personality sits inside the gold-first Game Night Hero system.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Shared

Sep 13 → Sep 18

Browser and install branding completed

Title, metadata, icons, theme color, and install manifest are branded.

Deliverable · Completed and captured in the current Base44 build/checkpoint.

Done

Shared

Sep 13 → Sep 18

Final rules, onboarding, and empty-state copy

Make setup, rules, errors, and next actions understandable without explanation.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Shared

Dec 1 → Dec 5

Launch page and campaign assets ready

Prepare screenshots, demo clips, social assets, support copy, and the hub listing.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Shared

Dec 10 → Dec 14

Operations & Monetization

Primary owner · Ray

0/5

Membership and permission gating

Critical

Connect Game Night Hero membership access, guest rules, and entitlement states.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Shared

Dec 4 → Dec 8

Analytics and launch monitoring

Track room creation, joins, starts, completion, drop-off, errors, and replay intent.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Shared

Dec 6 → Dec 10

Hosted beta game night completed

Critical

Run a real game night, capture friction and delight, then close launch-blocking feedback.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Shared

Dec 8 → Dec 12

Production launch and smoke test

Critical

Publish, verify rooms and invites, test analytics, and confirm support coverage.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Shared

Dec 14 → Dec 18

Seven-day launch watch

Monitor behavior, errors, support, retention signals, and prioritize the first patch.

Deliverable · Evidence attached or outcome verified before this item is marked done.

To do

Shared

Dec 21 → Dec 25

90-day finish line

A complete game night can be hosted and finished across supported devices with clear rules, resilient multiplayer behavior, measurable analytics, and no launch-blocking defects.

Operating rule

Every task connects to a milestone. Every milestone connects to the 90-day objective. New ideas go to the backlog—not into the active sprint.